Guides
In-depth implementation guides for Board Unity SDK features.
Available Guides
Touch Input
Handle multi-touch contacts, glyphs, and finger tracking from Board hardware. Includes debug overlay UI and ML model documentation.
Simulator
Test Board input in the Unity Editor without hardware. Place, move, and rotate virtual Pieces using mouse and keyboard.
Profile Switcher
Show a native button that lets players switch profiles during gameplay.
Player Management
Manage players and sessions in your Board application, including player identification, avatars, and session lifecycle.
Pause Menu
Implement and customize Board’s pause screen in your application, including custom buttons and audio track controls.
Save Game System
Persistent save game storage with player associations, metadata, and storage management.