Board

Board.Save.BoardSaveGameMetadataChange

BoardSaveGameMetadataChange Constructors

Overloads  
BoardSaveGameMetadataChange() Initializes a new instance of the BoardSaveGameMetadataChange class
BoardSaveGameMetadataChange(string, Texture2D, ulong, string) Initializes a new instance of the BoardSaveGameMetadataChange class with the specified description, cover image, played time, and game version.

BoardSaveGameMetadataChange() Constructor

Initializes a new instance of the BoardSaveGameMetadataChange class

public BoardSaveGameMetadataChange();

Remarks

All properties are required before use.

BoardSaveGameMetadataChange(string, Texture2D, ulong, string) Constructor

Initializes a new instance of the BoardSaveGameMetadataChange class with the specified description, cover image, played time, and game version.

public BoardSaveGameMetadataChange(string description, Texture2D coverImage, ulong playedTime, string gameVersion);

Parameters

description System.String

The description of the saved game. Cannot be null or empty.

coverImage UnityEngine.Texture2D

The cover image (will be converted to 432x243 PNG).

playedTime System.UInt64

How long the players have played in seconds.

gameVersion System.String

The game version string. Cannot be null or empty.

Exceptions

System.ArgumentNullException
description is null
-or-
coverImage is null.
-or-
gameVersion is null.